Library Resources
The following library activities are available to Messina classes.
Innovation Station Programs
General Tour
- Library technology staff introduces and demonstrates each piece of technology, explains our waivers, trainings, and checkout system, and lets students try select technology (button maker and virtual reality).
- Optional: After the tour, library staff poses discussion questions to the class, such as, ���What does this technology mean for the modern student experience? What are the pros and cons of having so much new technology available in a university setting?���
Mini Design Challenges
- Students use materials from the Innovation Station to design something responding to a challenge. These can be general or targeted to a course���s subject���we���re open to your ideas!
- Examples:
- Slow Marble Run: Students compete to create a track that moves a marble the slowest using materials from the Messy Cart
- Button Making: Students learn to use the button maker, then are challenged to design an effective campaign or advertising button
Mini Pop-Up Classes
- Students learn a skill they can practice in the Innovation Station, then have time to experiment and create something. These can also be general or targeted to a course���s subject.
- Examples:
- Cricut Maker Decal Workshop: Students learn about the Cricut Maker, then design their own vinyl decal. The staff member cuts the decals.
- Intro to Tinkercad: A Technology Services staff member gives an overview of basic functions in Tinkercad, then gives students time to create their own 3D models.
- Students also learn how to register for 3D printer training to come back and print their creations.
Team Projects
- The entire class works as a team to create a project using tools from the Innovation Station
- Examples:
- Learn about 3D printing via a relevant 3D model pre-selected by the Messina professor
- Use a 3D scanner to scan a statue or artifact
- Use a drone to take photos of a building, then create a 3D model from the photos
- Plan and record a podcast
Virtual Reality
- Students learn to use Virtual Reality (VR) equipment and complete a VR experience selected by their professor. Library technology staff can work with faculty to find a VR program suited to their course. VR is especially well-suited to the humanities.
- VR options:
- Set of 4 HTC Vive VR headsets: 4 students can use a headset at a time. Other students can watch what those students are seeing on monitors.
- Classroom set of 30 Google Cardboards: Every student can use a headset simultaneously. Each student must have a smartphone to use with the headset.
Other Library Resources for Messina
Archives & Special Collections
- Introduce your students to primary source research and put their critical thinking skills into practice through an orientation to the archives and hands-on activities with rare books or archival collections. The Library���s archivists can work with you to identify materials relevant to your course and learning objectives.
- To schedule Archives and Special Collections sessions please email archives@loyola.edu or call 410-618-6870.
Specialized Information/Digital Literacy Activities and Projects
- Collaborate with Research & Instruction Librarians to design activities and projects specifically tailored to your class assignments and curriculum.
- To begin the collaboration process: .
Copyright Information Center
- Find and evaluate Creative Commons materials for projects
- Learn about copyright issues related to student work